№70 Сделано в СССР (3)(1). В гостях Дмитрий Бурковский и Сергей Лянге
Jan 16, 2016 · 1h 2m
Summary
Hosts Viktor Zuev, Georgy Dobrodeev, and Petr Salnikov review the Russian gaming industry from 2005 to 2009. They discuss ambitious but flawed titles like Corsairs 3 and Lada Racing Club, contrasting them with successes such as S.T.A.L.K.E.R. and World of Tanks. The episode analyzes how Western console advancements at E3 2006 shifted the local market toward browser games and MMOs.
Topics discussed
Introduction and guest welcome
Discussion of favorite games and early Russian titles
Corsair 3: Concept, press reception, and development issues
Blitzkrieg 2, Jagged Alliance, and industry veterans
Timur Bekmambetov and the impact of Night Watch
More Utopia: A theatrical approach to game design
Nival's console ambitions and Heroes of Might and Magic 5
Vivisector, Larian Studios, and Dmitry Puchkov
Gears of War and the shift to browser/MMO games
Lada Racing Club: Tuning, memes, and community
Hammer, World of Tanks, and the rise of Wargaming
S.T.A.L.K.E.R.: Atmosphere, mods, and cultural impact
Playten, Exodius, and Mass Effect comparisons
War of Magic, Total War, and 1C's production pipeline
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