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№70 Сделано в СССР (3)(1). В гостях Дмитрий Бурковский и Сергей Лянге

Jan 16, 2016 · 1h 2m

Summary

Hosts Viktor Zuev, Georgy Dobrodeev, and Petr Salnikov review the Russian gaming industry from 2005 to 2009. They discuss ambitious but flawed titles like Corsairs 3 and Lada Racing Club, contrasting them with successes such as S.T.A.L.K.E.R. and World of Tanks. The episode analyzes how Western console advancements at E3 2006 shifted the local market toward browser games and MMOs.

Topics discussed

Introduction and guest welcome Discussion of favorite games and early Russian titles Corsair 3: Concept, press reception, and development issues Blitzkrieg 2, Jagged Alliance, and industry veterans Timur Bekmambetov and the impact of Night Watch More Utopia: A theatrical approach to game design Nival's console ambitions and Heroes of Might and Magic 5 Vivisector, Larian Studios, and Dmitry Puchkov Gears of War and the shift to browser/MMO games Lada Racing Club: Tuning, memes, and community Hammer, World of Tanks, and the rise of Wargaming S.T.A.L.K.E.R.: Atmosphere, mods, and cultural impact Playten, Exodius, and Mass Effect comparisons War of Magic, Total War, and 1C's production pipeline
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