№70 Сделано в СССР (3)(2). В гостях Дмитрий Бурковский и Сергей Лянге
Jan 16, 2016 · 22m
Summary
This episode of "Adovaya Kuhnya" examines the 2008 crisis that devastated the Russian PC gaming industry, focusing on the collapse of major publisher 1C and the subsequent layoffs. The hosts discuss how the financial downturn halted ambitious projects like Anabiosis and King's Bounty, forcing a shift toward social and mobile games. They also highlight the rise of console development and outsourcing, noting how studios like Gaijin and Saber Interactive survived by adapting to new market realities.
Topics discussed
Discussion on Anabiosis and 1C collections
Author's projects, budgets, and Bioshock comparisons
1C's role in sponsoring niche Russian games like Turgor
King's Bounty, Death Track, and the 2008 Fallout 3 context
The 2008 crisis, layoffs, and Dmitry Martynov's meeting
Economic factors: rent, salaries, and the 2008 collapse
Shift from retail to digital and social games
2009 releases: Knyaz 3, Birds of Prey, and Gaijin
Captain Blood, console failures, and Metro 2033
Rise of mobile, outsourcing, and industry management
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