Episode 164: National Virtual Forum for Digital Games in Libraries (DGIL)
Sep 23, 2026 · 1h 3m
Summary
Host Phil Salvador discusses the challenges of preserving and providing access to digital-only video games in libraries. He is joined by Dr. Colin Post and Marissa Marzili from the Digital Games and Libraries Initiative at UNC Greensboro, who explore how to bridge the gap between indie developers and librarians. The conversation covers the impact of recent federal funding cuts on their research, the need for new licensing models, and upcoming efforts to connect these communities through a national virtual forum.
Topics discussed
Introduction and guest introductions
Colin Post's background in poetry and library science
Colin's return to games and dissertation on digital art
Marissa Marzili's path into game archiving
Marissa's previous career as a funeral director
Overview of the Digital Games and Libraries Initiative
Navigating federal funding cuts and reinstatement
Research findings on library and developer needs
Different models for game collection and access
Copyright concerns and licensing for digital games
Discussion on Steam PC Cafe and site licensing
Scope of digital games and preservation challenges
Preserving indie games and the IFTF success story
Consent and orphan works in community archives
Details on the upcoming DGIL conference
Target audience and benefits for developers
Logistics of the virtual conference format
Local opportunities and collaboration with UNCG
Future phases and conference registration details
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