The Zelda Cast The Zelda Cast

Episode 440 - Honoring Twenty Years of Twilight Princess!

Oct 12, 2026 · 1h 36m

Summary

Andy and Allison discuss the 20th anniversary of The Legend of Zelda: Twilight Princess, reflecting on its 2006 release, the iconic E3 2004 reveal, and their personal memories of playing it on the Wii. They also share updates on the community, including Cal’s new fan fiction "Devotion," Retro Kid’s "Ocarina Wave" album, and upcoming Halloween bonus episodes featuring a live-acted version of the Clock Town Conspiracy.

Topics discussed

Intro and sponsor read Host health update and rest advice Football game recap and upcoming 49ers match Calgary Flames NHL season analogy New poutine shop near their house Episode overview: Riff format and detours Cyberpunk game pitch and Cal's special project Retro Kid's 'No AI' music policy Revealing upcoming show segments Live Clock Town Conspiracy and long-form episodes Unfinished mystery book and podcast plans Green Day listening habits in Washington Playing Zelda with brother Shad Wii U delay strategy for Switch launch Late adoption of Twilight Princess and OoT Age and timeline of game purchases GameCube design and online features Wind Waker controversy and reveal Link losing to Cloud Strife in tournament Hype for Twilight Princess trailer Long development gap and release date Vivid memory of the game's launch Watching trailers at school in early YouTube era Second trailer and Phantom of the Opera vibes Wii launch parallels with Switch Critical reception and scores Personal love for the game Zelda fanaticism cooling off Twilight Princess as a life milestone Museum anecdote and GameCube to Wii transition Dual console release novelty Naming the game and Twilight movie coincidence Watching New Moon and audience differences Critique of the art style Highlighting good character designs Reaction to art style after Wind Waker Specific visual complaints: Gorons and Twilight Zora's Domain and PC port Dusklight Nintendo's response to Wind Waker feedback Retrospective on Wind Waker and Link's design Overall art style impression and horseback riding Ganondorf fight and Bridge of Eldin duels Motion controls as a starting point Incorporating Wii gimmicks into gameplay Boomerang and fishing rod motion controls Nintendo innovation and Kinect comparison Forced motion controls and difficulty Comparison with Okami and pacing issues Wolf gimmick potential and execution Wolf gimmick underbaked but fun Wolf Link design and final Ganon fight Story overview and dungeon micro-stories Monkey story and Arbiter's Grounds Time since last playthrough Ganondorf's late introduction Zant and Ganondorf relationship Zelda, Link, and Ganondorf story moments Midna as a companion and King Bulbin Midna-Link-Zelda relationship dynamics Brother Shad's name in the game Gameplay and story balance Redoing game rankings Dungeon quality and boss fights Playing Twilight Princess at the marathon Marathon attendance history Fishing and blindfold goat herding memories Rivalry with Gu at the marathon Physical toll of marathon gaming in 30s Rivalry with Catherine and teaching her Twilight Princess as a marathon staple Refusing to play in one sitting Taco tradition during marathon Taco day game and Lex Crossbow training Manga release and fan favorite status Twilight Princess as the face of Zelda Personal legacy and playing with brother Launch console success and OoT comparison Twilight Princess as the teen of the series 20th anniversary and NSO release speculation Episode wrap-up and apology for length Outro and where to find the show Goodbye
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