TDE EP40 - Atari Project Manager John Ray
Feb 12, 2025
Summary
John Ray, former Atari team leader, joins the Ted Dabney Experience to discuss his 25-year career, from engineering Fire Truck and Subs to managing licensed titles like Dig Dug and Xevious. He shares insights on vector graphics, the Catbox troubleshooting system, and his brief stint in toy development before returning to Atari. Ray also details his work on the arcade versions of Tetris and Klax, highlighting the technical challenges and design decisions that shaped these classics.
Topics discussed
Introduction and podcast sponsors
Joining Atari and the Fire Truck project
Smokey Joe, Battleship, and Sprint
Project leadership and game concept selection
Vector technology and Asteroids development
Atari's corporate culture in the late 70s
Licensing Namco games like Dig Dug and Xevious
Space Duel hardware and the decline of vector games
Developing the CAT Box diagnostic tool
Leaving Atari and the Toytronics venture
Rejoining Atari in 1988 as a team lead
The arcade version of Tetris
Klax and the shift to multi-game cabinets
Digitized graphics and fighting games
San Francisco Rush and its massive success
Later career and retirement from coin-op
Favorite games and final anecdotes
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