The Solo RolePlayers Podcast The Solo RolePlayers Podcast

[VARIETY HOUR] - SEPTEMBER: Desert Island Games, Speakpipe Call-ins, and a new SoloRolePlayers Challenge

Oct 1, 2026 · 1h 49m

Summary

Host PJ discusses his recent Daggerheart solo playthroughs and upcoming Old School Essentials campaigns. He reviews the new Old Wit 3d6 expansion from Tower House Creative and explains his custom "Yes Oracle" dice system in response to a listener question. The episode concludes with the "Desert Island Games" segment, where PJ shares his top five essential games for solo roleplaying.

Topics discussed

Introduction and episode overview Personal news: Summer break and theater work Dagger Heart playthroughs and construction noise Patreon content and playtest updates Incandescent Grottes and new rules exploration Glide expansion collection and first solo RPG 3x5 Challenge recap: Kern, Dragonbane, Astro Prisma Challenge methodology and Tower House Creative intro Fate Mill and Dyadic Dice review NPC reaction dice and creative sparks Bowed Dice and the Old Wit product launch Old Wit 3d6 expansion and demo Tower House Creative website and future projects Listener question: Personal Yes/No Oracle Oracle origins and design philosophy How the two-dice oracle works with examples Live segment: Desert Island game selection Desert Island rules and personal shelf tour start Fallout 2 D20 and early solo RPG memories Shadow Dark and Old School Essentials Forbidden Lands and hack for solo play Old School Essentials and published adventures Dolmen Wood and rich setting exploration Runner-up games and honorable mentions Listener responses to desert island question Reading Reddit comments on desert island games Closing thoughts on nostalgia and first games
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