[VARIETY HOUR] - SEPTEMBER: Desert Island Games, Speakpipe Call-ins, and a new SoloRolePlayers Challenge
Oct 1, 2026 · 1h 49m
Summary
Host PJ discusses his recent Daggerheart solo playthroughs and upcoming Old School Essentials campaigns. He reviews the new Old Wit 3d6 expansion from Tower House Creative and explains his custom "Yes Oracle" dice system in response to a listener question. The episode concludes with the "Desert Island Games" segment, where PJ shares his top five essential games for solo roleplaying.
Topics discussed
Introduction and episode overview
Personal news: Summer break and theater work
Dagger Heart playthroughs and construction noise
Patreon content and playtest updates
Incandescent Grottes and new rules exploration
Glide expansion collection and first solo RPG
3x5 Challenge recap: Kern, Dragonbane, Astro Prisma
Challenge methodology and Tower House Creative intro
Fate Mill and Dyadic Dice review
NPC reaction dice and creative sparks
Bowed Dice and the Old Wit product launch
Old Wit 3d6 expansion and demo
Tower House Creative website and future projects
Listener question: Personal Yes/No Oracle
Oracle origins and design philosophy
How the two-dice oracle works with examples
Live segment: Desert Island game selection
Desert Island rules and personal shelf tour start
Fallout 2 D20 and early solo RPG memories
Shadow Dark and Old School Essentials
Forbidden Lands and hack for solo play
Old School Essentials and published adventures
Dolmen Wood and rich setting exploration
Runner-up games and honorable mentions
Listener responses to desert island question
Reading Reddit comments on desert island games
Closing thoughts on nostalgia and first games
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