Metroidvania Draft, Spooky-Season Games, and 'Street Fighter' | Button Mash
Oct 15, 2026 · 2h 21m
Summary
The Ringer-Verse hosts discuss the viral "Biddy Blaze" Star Wars game and preview the upcoming GTA VI and Zelda: Ocarina of Time remakes. They also review spooky season titles like Valor Mortis, Halloween: The Game, and Hellraiser: Revival. The episode features a special guest, Steve Watts from GameSpot, to define the Metroidvania genre and conduct a draft of favorite games, highlighting the new release Castlevania: Belmont's Curse.
Topics discussed
Sponsored segment: Tremphaya for Crohn's disease
Introduction and guest welcome
Episode agenda and Street Fighter movie preview
Spooky season recommendations and GTA 6 hype
GTA 6 soundtrack and Jason's backstory
GTA 6 visual fidelity and gameplay impressions
Zelda: Ocarina of Time 3D remake review
Ocarina of Time 3D dungeon navigation and visuals
Napoleon: Total War technical issues and gameplay
Valor Modus combat mechanics and class system
Halloween: The Game and Michael Myers mechanics
Clive Barker's Hellraiser Revival gameplay overview
Hellraiser Revival themes and community reception
Tenebrous Somnia and other spooky game highlights
Castlevania: Belmont's Curse introduction
Sponsored segment: Caplyta for depression
Metroidvania draft setup and guest Steve Watts
Defining the Metroidvania genre and its origins
Genre terminology evolution and GameSpot anniversary
The explosion of Metroidvanias and player fatigue
Belmont's Curse progress and initial impressions
Belmont's Curse map design and boss encounters
Belmont's Curse review score and feature highlights
Backtracking mechanics and Prince of Persia comparison
Fan-driven development and art style reception
Fast travel systems and exploration paralysis
Combat focus and ending structure in Belmont's Curse
Konami's publishing strategy and game quality
Listener question: When to use YouTube walkthroughs
Personal philosophies on game difficulty and help
Difficulty settings and boss runback options
The slippery slope of lowering game difficulty
Metroidvania draft: Rules and category assignments
Draft Pick 1: Symphony of the Night (Traversal)
Draft Pick 2: Ori and the Will of the Wisps (Story)
Draft Pick 3: Metroid Prime (Exploration)
Draft Pick 4: Super Metroid (Atmosphere)
Draft Pick 5: Hollow Knight (Traversal)
Draft Pick 6: Ori and the Blind Forest (Story)
Draft Pick 7: Castlevania: Symphony of the Night (Combat)
Draft Pick 8: Hollow Knight: Silksong (Bosses)
Draft Pick 9: Castlevania: Aria of Sorrow (Exploration)
Draft Pick 10: Animal Well (Exploration)
Draft Pick 11: Prince of Persia: The Lost Crown (Traversal)
Draft Pick 12: Dead Cells (Traversal)
Draft Pick 13: A Hat in Time (Traversal)
Draft Pick 14: Ultros (Atmosphere)
Draft Pick 15: Star Wars Jedi: Fallen Order (Combat)
Draft Pick 16: Batman: Arkham Asylum (Combat)
Draft Pick 17: Cave Story (Story)
Draft Pick 18: Nine Souls (Bosses)
Draft Pick 19: Castlevania: Aria of Sorrow (Bosses)
Draft Pick 20: Team Cherry's original IP (Exploration)
Draft Pick 21: Ori and the Will of the Wisps (Atmosphere)
Draft results summary and vote announcement
Snubs and honorable mentions for the draft
Final snubs and closing thoughts on the draft
Wrap-up and congratulations to Steve Watts
Podcast anniversary and upcoming Street Fighter segment
Street Fighter movie: Visuals and direction
Street Fighter movie: Story and character motivation
Street Fighter movie: Comparison to the 1994 film
Street Fighter movie: Andrew Koji as Ryu
Street Fighter movie: Fight choreography and comedy
Street Fighter movie: Character dynamics and tone
Street Fighter movie: Violence and central dynamic
Street Fighter movie: Bromance and toxic masculinity
Street Fighter movie: Critical reception and recommendation
Street Fighter movie: Sequel potential and post-credits
Street Fighter movie: Rating and boundary pushing
Street Fighter movie: Casting and fan reaction
Street Fighter movie: Audience reaction at screening
Credits and next week's preview
Sponsored segment: Whole Foods Market
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