The Retro Hour (Retro Gaming Podcast) The Retro Hour (Retro Gaming Podcast)

557: From Amiga to PS2 with Andy Tudor | Primal, 24 and Need for Speed

Nov 10, 2026 · 1h 3m

Summary

Andy Tudor, a former Sony Cambridge artist, discusses his career journey from childhood Amiga games to working on the PS2. He details his technical and creative contributions to *Primal* and *24: The Game*, including directing cinematics, implementing early physics simulations, and collaborating with Hollywood actors. The episode also touches on his time at Bournemouth University and the transition from film aspirations to game development.

Topics discussed

Introduction and guest welcome Early gaming memories and hardware First art projects and Amiga games Homebrew attempts and public domain scene University studies and PlayStation era Joining Sony and learning Maya PS2 hardware and early development Working on Primal: levels and physics Cutscene direction and team workflow Motion capture challenges and limitations Voice actors and cameo appearances Primal 2 development and cancellation 24 The Game: production and research 24 The Game: story and gameplay design Kiefer Sutherland recording session 24 The Game: reviews and legacy Need for Speed Shift development The Walking Dead game development Current projects and career wrap-up Sponsorship segment
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