Kyle, Miso, Dead Rabbit, and guest Scorpius discuss Path of Exile 2 patch 0.55, focusing on the new Atlas tree’s progression, the impact of receiving all points on endgame specialization, and the resulting market flooding. The group debates whether the current system encourages meaningful choices or just bloats maps with side content, suggesting that refund options or trimmed trees could improve gameplay. They also explore the new sword class’s combo mechanics, the persistence of alternate movement speed techs like Whirling Slash, and the balance of baseline movement speed in the campaign.
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