Brad and Vinny discuss *Control Resonant*, praising its dense open-world structure and the return of the FBC’s bureaucratic horror vibes. They analyze the new combat loop, which involves fighting "Resonance" bosses to unlock powers and customizing builds through extensive weapon and talent trees. While they appreciate the deep lore and exploration rewards, they criticize the overwhelming visual clutter, complex build management, and frustrating navigation in the siloed city zones.
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