The Hardware Unboxed Podcast The Hardware Unboxed Podcast

Witcher 3 Remastered, Gears E-Day, Ray Tracing Weirdness, Nvidia Upset EVGA

Oct 2, 2026 · 1h 11m

Summary

Steve recovers from the flu while discussing GPU benchmarks for The Witcher 3 Remastered and Gears of War E-Day. They critique the Witcher 3's path tracing visuals and AMD's delayed driver release, while praising Gears of War's visuals despite significant ray tracing noise. The hosts also analyze a former EVGA employee's blog post regarding NVIDIA's allocation practices and market control.

Topics discussed

Sponsors: Superhuman Go and Rubric Intro: EVJ allocation and borrowing life segment Hosts discuss recent illness and voice issues Witcher 3 Remastered: Path tracing vs ray tracing visuals Witcher 3 Remastered: Performance and hardware requirements Witcher 3 Remastered: Critique of aging assets and animations Witcher 3 Remastered: Pricing and value proposition The difficulty of remastering massive open-world games Remasters vs Remakes: Technical challenges of old engines AMD driver issues at Witcher 3 Remastered launch Gears of War E-Day: Initial impressions and driver status Gears of War E-Day: Optimization and noise reduction tips Gears of War E-Day: Gameplay experience and ray tracing usage EVGA allocation issues and Nvidia's business practices GPU pricing strategies and the decline of premium cards G.Skill warranty story and industry warranty practices Borrowing Life: Steve's recovery from illness Borrowing Life: AFL Grand Final and team culture Outro and sponsor reads
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