Is the Stop Killing Games campaign destined to fail?
Aug 13, 2026 · 57m
Summary
The Game Business Show examines the "Stop Killing Games" campaign, which advocates for video game preservation and consumer rights. Hosted by a TGB presenter, the episode features Dr. Celia Pontin, Director of Public Policy at Flux Digital Policy, who explains why the movement faces significant legal and technical hurdles. They discuss complex IP laws, third-party service dependencies, and the industry's shift toward digital-only distribution, concluding that while legislation is unlikely, greater transparency and industry awareness may offer a pragmatic path forward.
Topics discussed
Industry overview: Hits, failures, and localization
Cloud gaming skepticism and streaming platforms
PlayStation ending disc production and industry job cuts
Podcast intro and subscriber support appeal
Stop Killing Games campaign and preservation lawsuits
Interview: Industry engagement with preservation efforts
Legal barriers: IP law vs. consumer ownership rights
Technical challenges: Third-party services and licenses
Limited-time games and transparency in consumer rights
Physical media decline and digital preservation difficulties
Legislative hurdles and the complexity of 'playable'
Cultural shift from ownership to access in digital media
News: Remedy, Square Enix, and Bandai Namco financials
News: Resident Evil sales, NC Soft, and Supermassive layoffs
News: EA leadership, Nintendo profits, and Xbox struggles
News: Console price hikes, Devolver going private, and layoffs
Outro and subscription promotion
Listen ad-free on Castria