The Game Business Show The Game Business Show

Is the Stop Killing Games campaign destined to fail?

Aug 13, 2026 · 57m

Summary

The Game Business Show examines the "Stop Killing Games" campaign, which advocates for video game preservation and consumer rights. Hosted by a TGB presenter, the episode features Dr. Celia Pontin, Director of Public Policy at Flux Digital Policy, who explains why the movement faces significant legal and technical hurdles. They discuss complex IP laws, third-party service dependencies, and the industry's shift toward digital-only distribution, concluding that while legislation is unlikely, greater transparency and industry awareness may offer a pragmatic path forward.

Topics discussed

Industry overview: Hits, failures, and localization Cloud gaming skepticism and streaming platforms PlayStation ending disc production and industry job cuts Podcast intro and subscriber support appeal Stop Killing Games campaign and preservation lawsuits Interview: Industry engagement with preservation efforts Legal barriers: IP law vs. consumer ownership rights Technical challenges: Third-party services and licenses Limited-time games and transparency in consumer rights Physical media decline and digital preservation difficulties Legislative hurdles and the complexity of 'playable' Cultural shift from ownership to access in digital media News: Remedy, Square Enix, and Bandai Namco financials News: Resident Evil sales, NC Soft, and Supermassive layoffs News: EA leadership, Nintendo profits, and Xbox struggles News: Console price hikes, Devolver going private, and layoffs Outro and subscription promotion
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