The Game Business Show The Game Business Show

The video games most at risk from PlayStation’s physical switch-off

Aug 20, 2026 · 53m

Summary

Piers Harding-Rolls analyzes the potential market impact of $1,000 next-gen consoles and PlayStation’s 2028 shift to digital-only, highlighting risks to adoption and the need for publisher strategies. He discusses how high prices may delay upgrades and how the end of physical media requires educating consumers on digital transitions. Later, Felix Falk, co-organizer of Gamescom, discusses the event’s record growth, its focus on indie developers, and its new theme exploring the role of gaming in supporting democracy.

Topics discussed

Intro, sponsors, and upcoming interview lineup Impact of $1,000 consoles on adoption and market size The need for meaningful innovation in next-gen hardware PlayStation ending disc production and digital shift Retailer challenges and the decline of physical media Consumer behavior, pre-owned games, and day-one sales Gamescom record attendance and capacity challenges Community focus, indie support, and industry partnerships Games, democracy, and European industry support Studio news: Black Pony, Niscool, and 2K Games
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