The DayOne Show | A Video Games Podcast The DayOne Show | A Video Games Podcast

Big Walk | Review

Aug 10, 2026 · 8m

Summary

This episode features a DayOne review of Big Walk, a cooperative puzzle game by House House designed for two to twelve players. The host praises the title’s emphasis on proximity voice chat and non-verbal communication, highlighting how puzzles require teamwork and coordination. With its charming aesthetic and engaging gameplay loop, the reviewer strongly recommends the experience for groups of close friends seeking a unique social adventure.

Topics discussed

Sponsor messages from Nesquik and Accenture Initial impressions and recommendation for Big Walk Player count requirements and cooperative design Tutorial area, character controls, and proximity chat Exploring the island environment and visual style The gameplay loop: puzzles, nubbins, and keys Examples of communication-based puzzle mechanics In-game tools and gear for exploration Final verdict and closing thoughts on the experience
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