Star Trek’s Most Powerful New Commanders | 772
Nov 3, 2026 · 1h 53m
Summary
Hosts Rachel Weeks and Jimmy Wong discuss new Star Trek-themed commanders for Elder Dragon Highlander, including Captain Kirk, Captain Sisko, and Chief Kyle. They analyze key synergies such as the Starship Enterprise, the "dilemma" mechanic, and landfall strategies. The episode also covers specific card interactions, like using Solemn Simulacrum with Chief Kyle, and explores how to build decks around these new legends.
Topics discussed
Intro and Captain Kirk card breakdown
Kirk strategy and Starship Enterprise interaction
Deep Space Nine and spacecraft synergies
Kona Rescue Beastie and stationing mechanics
Bant landfall deck with Enterprise as commander
Mana Bond and Journey to the Oracle inclusion
Card Kingdom sponsorship and ordering tips
Patreon shoutout and transition to next segment
Alexander, Ship's Fool and reconnaissance ability
Reconnaissance activation limits and untapping
City on Fire and damage amplification discussion
Budget top-deck manipulation options
Introduction to the Dilemma mechanic
Lurus recursion and Captain Sisko deck building
Face the Dilemma and Untimely Malfunction
Captain Picard and spacecraft stationing
Stationing strategy and Brad Boimler synergy
Changelings and shapeshifter synergies
White proliferators and mono-white challenges
Fetchlands and evolving wilds in commander
Blue-white flicker deck and Peregrine Drake
Blink spells and Archaomancer combo
Late game punch and Raycon sponsorship
Progressive insurance sponsorship
Whatnot live shopping and holiday gifts
Twinning Staff and copy spell mechanics
Forcing opponents to cast spells
Power level caps and Guardian Project discussion
Buddy commander and political play
Copying tokens and flexible deck building
Sting attachment and repeated activation
Empath card and table dynamics
Cheap spells and commander as draw engine
Sagas and Fable of the Mirror Breaker
Speeding up sagas and counter management
Re-triggering saga abilities and clock spinning
HMS Bounty and whale card synergies
Humpback Whales and Pursued Whale
Secret Orvar and commander cost reduction
Thopters and artifact token generation
Season of Weaving and Borg-style snowball
Worldwalker Helm and artifact token copies
Ice Till and surveil for fetchlands
Landfall deck redundancy and game plan
MDFCs from graveyard and generic landfall
Graveyard management and surveil targets
Q card mechanics and library shuffling
Q Sol Ring and One Ring combo
Glaring Fleshraker and Eldrazi spawns
Q shuffle limitation and deck stacking
Sarek and creature type diversity
Multi-type creatures and Coiling Oracle
Sarek counters and draw engine optimization
Volo synergy and Federation card search
Botox sponsorship for chronic migraine
Scotty beam up cost and spell slinging
Exhibition Tidecaller and mill engine
Beam up targets and token sacrifice
Adventures and omens for beam up
Spock counting and fetchland sacrifice
Storm style deck and Silver Surfer
Sack outlet and Renette flashback
Thopters and Ornithopter combat strategy
Colorless ramp and Eldrazi density
Omnath and Anti-Causal Vestige
Memnarch and Blightsteel Colossus
Will Riker mono-red landfall intro
Bounce lands and card draw synergy
Vendo Brush Razor and sacrifice engine
Valakut deck and mountain count
Exploratory Mission and quest counters
Landfall spell acquisition and mana
Summary of Trek commanders and pre-cons
Ultra Pro mats and MagicCon tips
Most powerful commander discussion
Q counter strategy and replay loop
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