Jack the Ripper Takes Manhattan
Mar 6, 2026 · 1h 5m
Summary
The host critiques the *Gangs of New York* RPG for inconsistent rules and repetitive cover art before playtesting the solo adventure *The Uptown Con*. Playing as Jack the Ripper, they execute a chaotic heist involving rabid dogs, gang betrayals, and mass combat. The session concludes with the player joining the Eastman Gang and establishing a new faction in Five Points.
Topics discussed
Initial frustration with presentation and character creation
Inconsistent currency and armor rules
Confusing combat mechanics and dice usage
Skill list relevance and conditioning definition
Tangent on repetitive solo adventure cover art
Critique of generic character portraits on covers
Comparison with D&D adventure cover storytelling
Analysis of specific D&D campaign cover designs
Introduction to The Uptown Con solo adventure
Review of sample adventure content and structure
Character creation and Jack the Ripper identity
Gameplay: Stealth, combat, and NPC encounters
Warehouse raid and combat resolution
Acquiring the load and meeting the Silverrat Brotherhood
Ambush by Gas House Gang and intimidation checks
Tammany Hall incident and rabid dogs
Recruitment by Eastman and gang formation
Gang management, reputation, and income
Experience points and mechanical flaws
Final verdict: AI-generated content and lack of polish
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