Ship of the Dead Podcast Ship of the Dead Podcast

Mausritter & Flail

Aug 26, 2026 · 54m

Summary

Hosts Isaac Williams and André Novo discuss *Mouse Ritter*, detailing its vulnerable mouse setting, open-source community, and unique pamphlet adventure format. They then introduce *Flail*, an OSR brawler blending *Mouse Ritter*’s minimalism with *DCC*’s chaos. Key topics include *Flail*’s poker-dice combat system, which allows instant eliminations, and its highly customizable character classes.

Topics discussed

Introduction and guest welcome The appeal of vulnerability in Mouse Rider World-building and the absence of humans Mouse Rider as a quintessential OSR game Building the third-party community and Mousement Community growth and Kickstarter logistics Pirate Borg expansion and shop promotion Designing the Estate adventure format Graphic design process and organic development Low-prep module design philosophy Visuals and maps in game running Flail: Elevator pitch and design inspirations Flail class customization and animal forms Flail combat mechanics and character power City generator and session anecdotes Character sheet goals and one-sentence concepts Dice systems: D20 vs D6 and saves Poker dice mechanics and combat novelty Probability, randomness, and critical hits Hex crawl toolkit and design philosophy Influence of Mouse Rider on Flail Rapid fire questions and outro
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