RTFM RTFM

RTFM - FIST

Aug 26, 2026 ยท 1h 54m

Topics discussed

Introduction and host banter Introducing Fist and the House Edge project Critique of queer coding and book structure Fist as an essay on game design Mechanics: PBTA vs OSR and moves Anti-canon, fascism, and table culture The concept of fun vs. pleasure in games Character creation, traits, and items Specific trait combos and absurdity Mission loops and the Mandelbrot Set module Media influences: Doom Patrol and comics Other influences and final thoughts
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