795: Modern Retro: Teeto
Sep 21, 2026 · 1h 0m
Summary
Stuart Gypp interviews Mitch from Eat Pant Games about their new 3D platformer, Tito, which draws heavy inspiration from Banjo-Kazooie and Kirby. The duo discusses the game’s development journey, including its origins as a side project, the use of Unity, and the addition of local co-op to facilitate family play. They also cover the unexpected viral attention Tito received during Sony’s physical media controversy and the supportive partnership with publisher Super Rare. Finally, the conversation touches on the game’s Kiwi humor, its structure, and the studio’s plans for shorter future projects.
Topics discussed
Sponsor: Aquafresh Hydrating Daily Lotion
Sponsor: ChatGPT Desktop App
Intro: Modern Retro Series and Game Overview
Studio Naming and Development Background
Unity Engine and New Zealand Dev Community
Game Description: Tito Gameplay and Platforms
PlayStation 5 Disc Controversy and Viral Moment
Development Timeline and Government Funding
Game Evolution and Character Design Origins
Humor Style and Family Involvement
Game Structure, Levels, and Collectibles
Influences: Kirby, Banjo-Kazooie, and Co-op
Co-op Challenges and Development Regrets
Sponsors: ChatGPT Work and OnDec Loans
Testing Process and Speedrunner Exploits
Publisher Role, Budget, and Outsourcing
Launch Reception and Personal Reflections
Platform Sales, Physical Copies, and Porting
Nintendo Dev Kits and Hardware Costs
Future Plans and Next Project Strategy
Host Review: Genre Comparison and Comfort Factor
Cultural Humor and International Appeal
Easter Eggs and Pop Culture References
Outro and Game Recommendation
Show Plug and Patreon Support
Sponsor: Journavics Medication
Sponsors: ChatGPT Business and Pepperidge Farms
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