Retronauts Retronauts

795: Modern Retro: Teeto

Sep 21, 2026 · 1h 0m

Summary

Stuart Gypp interviews Mitch from Eat Pant Games about their new 3D platformer, Tito, which draws heavy inspiration from Banjo-Kazooie and Kirby. The duo discusses the game’s development journey, including its origins as a side project, the use of Unity, and the addition of local co-op to facilitate family play. They also cover the unexpected viral attention Tito received during Sony’s physical media controversy and the supportive partnership with publisher Super Rare. Finally, the conversation touches on the game’s Kiwi humor, its structure, and the studio’s plans for shorter future projects.

Topics discussed

Sponsor: Aquafresh Hydrating Daily Lotion Sponsor: ChatGPT Desktop App Intro: Modern Retro Series and Game Overview Studio Naming and Development Background Unity Engine and New Zealand Dev Community Game Description: Tito Gameplay and Platforms PlayStation 5 Disc Controversy and Viral Moment Development Timeline and Government Funding Game Evolution and Character Design Origins Humor Style and Family Involvement Game Structure, Levels, and Collectibles Influences: Kirby, Banjo-Kazooie, and Co-op Co-op Challenges and Development Regrets Sponsors: ChatGPT Work and OnDec Loans Testing Process and Speedrunner Exploits Publisher Role, Budget, and Outsourcing Launch Reception and Personal Reflections Platform Sales, Physical Copies, and Porting Nintendo Dev Kits and Hardware Costs Future Plans and Next Project Strategy Host Review: Genre Comparison and Comfort Factor Cultural Humor and International Appeal Easter Eggs and Pop Culture References Outro and Game Recommendation Show Plug and Patreon Support Sponsor: Journavics Medication Sponsors: ChatGPT Business and Pepperidge Farms
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