#167: Video game da era de ouro
Jun 28, 2026 · 1h 19m
Summary
In this episode, hosts Adriano Brandão and Danilo Souvestre debate the criteria for a "Golden Age" in media, comparing video games to cinema and comics. They analyze whether technological maturity or cultural impact defines such eras, with Adriano proposing 1985–1994 (NES to PlayStation) and Danilo suggesting 1998–2006 (Ocarina of Time to Dreamcast) as the peak periods for gaming.
Topics discussed
Introduction and Poco Pixel Patronage
Defining the concept of a 'Golden Age'
Golden Ages in Comics, Radio, and Cinema
Early Video Game History and Arcade Era
The NES Era and the Rise of 3D Gaming
Proposing Video Game Eras: Gold, Silver, and Bronze
Consensus on Video Game Periodization
Resenha Reversa: Rating Retro Games
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