Monsters and Treasure Monsters and Treasure

Which Side of the DM Screen? It Matters

Aug 13, 2026 · 26m

Summary

Host Daniel Norton and guest K.R. King discuss the challenges of Game Mastering, particularly the increased workload in complex systems like 3.5e and high-level 5e play. They explore strategies for managing NPC complexity, such as using archetypes instead of unique builds, and address table dynamics like splitting the party and player decision-making speed. The conversation highlights the balance between mechanical preparation and narrative engagement to sustain player interest.

Topics discussed

Intro and the GM vs. Player perspective The increasing burden of GMing in 3.5e Managing complex high-level combat encounters The hidden workload and player appreciation Resentment when players cancel sessions Running Liches and legendary actions in 5e The desire to play vs. the habit of GMing Debunking the advice to counter player abilities Managing multiple simultaneous combat types Telegraphing powerful enemies and tracking spells Sustaining interest in simple RPG systems Why trade-focused games like Traveller feel dull Controlling game pace and player decision time The mechanics of splitting the party Techniques for efficient split-party management Simplifying NPC spell lists and gear Running intelligent NPCs like dragons and liches Telegraphing powerful homebrew villains Player anxiety with direct action prompts Using archetypes to streamline high-level NPCs Why random NPC generation fails for fun The importance of NPC personality and vibe Outro and show support links
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