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Games que mudaram tudo | MRG 834

Sep 7, 2026 · 1h 18m

Summary

The hosts Afonso, Didi, and Norton discuss video games that revolutionized global culture, starting with Tetris and Pac-Man. They analyze how Street Fighter 2 defined competitive fighting games and how Doom established the FPS genre on PC. The conversation also covers the cultural impact of Pokémon, Final Fantasy VII, and the rise of home consoles.

Topics discussed

Sponsors and intro Podcast start and squatting banter Jumping over walls and physical limits Video games as cultural paradigm shifters The Tetris movie and its cast Tetris mechanics and unpredictability Super Mario and early character creation Arcades and the rise of Street Fighter 2 Street Fighter's social and competitive impact Mortal Kombat, blood, and skill gaps Doom 2 and the Satanic Panic Wolfenstein 3D vs. Doom visual memories GTA's cultural footprint and Lan Houses Pokémon, Game Boy, and Japanese RPGs Final Fantasy VII and PlayStation 1 The gap between adult and child gaming From 2D emulations to 3D worlds Super Mario 64 and open-ended freedom GoldenEye 007 and couch multiplayer Halo and the Xbox console seller GTA 3 and San Andreas cultural impact Blade Runner, Battle Royale, and early GTA World of Warcraft and MMO culture Online connectivity and Guitar Hero in Brazil Wii Sports, Just Dance, and motion controls Call of Duty and graphical evolution Outro, sponsor, and sign-off
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