Vincent and Meg Baker and Season 4 Kickstarter Launch!
Oct 14, 2026 · 2h 41m
Summary
This Kickstarter special episode of Ludonarrative Dissidents features hosts discussing their campaign's success and reviewing a curated list of tabletop games for Season 4. They examine titles like John Harper’s Lady Blackbird, the Shadowrun Sixth World Hong Kong Core Rulebook, and the Marvel Multiverse RPG, analyzing their design and cultural impact. The discussion also touches on crowdfunding platforms, the history of superhero games, and the influence of film on gaming culture.
Topics discussed
Introduction, guest arrival, and Kickstarter updates
Discussion of recent RPG releases and art styles
Tax deductions, business expenses, and stream logistics
Guest's upcoming Kickstarter and game design plans
Lovecraftian themes, Wi-Fi servers, and kill markers
Reviewing Lady Blackbird and its narrative hooks
Comparing Shadowrun and kitchen-sink game design
Marvel Multiverse RPG and Watchmen scenario anecdotes
Stanley Kubrick's editing process and film history
Time travel mechanics and the McCormick Harvester
Historical technology, Ursula Le Guin, and game journals
Academic analysis of RPGs and historical precursors
Masonic games, randomizers, and ancient storytelling
Fraternal rituals, brotherhood, and flowchart fiction
Choose Your Own Adventure and the rise of solo games
Market fragmentation and finding niche audiences
Collaborative character creation and legacy games
Art history, performance art, and game theory
Endurance art, risk mechanics, and kite flying games
Game design challenges, Baron Munchausen, and sign-off
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