Ludonarrative Dissidents Ludonarrative Dissidents

Swords of the Serpentine

Jul 2, 2026 · 1h 9m

Summary

The Ludonarrative Dissidents review *Swords of the Serpentine*, a Gumshoe-based RPG blending investigative mechanics with swashbuckling fantasy. Hosts praise its robust system for heroic intrigue, unique setting of the sinking city Eversink, and extensive designer notes. While they note a lack of recurring NPCs, they commend its focus on narrative structure and cinematic action over traditional dungeon crawling.

Topics discussed

Intro: Sponsor, hosts, and game overview Genre analysis: Gumshoe system in swords and sorcery Setting details: Eversink, sinking city, and dungeons Party dynamics and online play advice Designer notes and investigative mechanics Narrative structure: Delta Green vs. Brindlewood Bay Combat, stunts, and resource management NPCs, recurring characters, and plot hooks Adventure example and D&D comparisons Magic system: Cost, corruption, and mystery Chase mechanics and pulp intrigue emulation World-building limits and setting flexibility Final thoughts and genre high points Outro: Future episodes and actual plays
Listen ad-free on Castria