Kinda Funny Gamescast: Video Game Podcast Kinda Funny Gamescast: Video Game Podcast

The Legend of Zelda: Ocarina of Time Review - Kinda Funny Gamescast

Nov 4, 2026 · 1h 5m

Summary

The hosts review the Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time, praising its stunning art direction, orchestral soundtrack, and modernized controls. Tim and Greg share their high scores and emotional reactions, with Greg recounting a tearful moment playing the final boss with his son. They also discuss the game's lack of a photo mode, the absence of a Master Quest difficulty, and the decision to retain loading screens.

Topics discussed

Sponsorships and show intro Tim's Master Sword and Ocarina collection Midnight launch and viewer engagement Game scores and release history Tim's playthrough and Switch 2 performance Tim's review: 9.5 out of 10 Greg's review: 9.0 out of 10 Greg's emotional connection to the game Gameplay mechanics and art direction Music and orchestral soundtrack World density and NPC interactions Modernization and lack of photo mode Quaint experience and nostalgia Design fixes from the 3DS remake Voice acting and cutscenes Inconsistent voice acting and loading screens Getting Epona and replay value Difficulty options and Master Quest Sharing the game with Ben Promo for Top 100 games show Sponsorships: Claude, Priceline, LinkedIn Super chats and viewer excitement Dungeon design and puzzle clarity Useless items and shop additions On-demand shop and combat mechanics Combat satisfaction and puzzle focus Difficulty and modern design choices Frictionless gameplay and resource management Gyro controls and motion controls Gyro controls for aiming and shooting Recommendation for new Zelda players Game size and modern controls Ocarina songs and healing spots Boss fights and enemy design Easter eggs and final thoughts Super chats: birthday tax Loading screens and field transitions Super chats: feature production Super chats: first-time players Future remakes: Mario 64 and Majora's Mask Majora's Mask remake challenges Mainline Zelda and future projects Linear narrative and final notes Greg's final thoughts on the game Closing remarks and viewer engagement Sponsorships: Progressive and LinkedIn
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