We Played Matthew McConaughey's Exodus! - Kinda Funny Gamescast
Sep 4, 2026 · 1h 0m
Summary
Hosts Greg Miller, Madeline Stanley, and Andy Cortez discuss the upcoming sci-fi RPG Exodus, featuring a hands-on preview by Madeline who praises the fluid combat, charming "awakened" animal NPCs, and atmospheric score. The group analyzes the game's Mass Effect-inspired companion system and moral choices, noting the nuanced final decision and lack of immediate time-dilation consequences in the demo. They also address minor criticisms regarding enemy variety and character visual similarities, while expressing excitement for the April 2027 release and the emotional depth promised by the devel…
Topics discussed
Sponsors and show introduction
Host banter and Dawn Walker spoiler discussion
Exodus: Odyssey preview and release date reveal
Demo gameplay: The K frogs and awakened lore
Character interactions and awakened biology
Raven reveal trailer and CC Orlev analysis
Companion dynamics: Solomon and Elise
Combat mechanics and power combinations
Visuals, lighting, and character customization
Combat fluidity compared to Mass Effect
Writing quality and NPC personality depth
Game length, enemy variety, and Destiny comparisons
AI companion behavior and dodge mechanics
Soundtrack and gauntlet power usage
Puzzle mechanics and safe cracking mini-game
Critiques: Time dilation implications and moral choices
Patreon promotion and sponsor breaks
Interview: Chad Robertson on time dilation and choices
Interview: Companion design and player connection
Interview: Romance options and hub world structure
Interview: Matthew McConaughey and sci-fi influences
Geralt pronunciation debate and outro
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