Kinda Funny Gamescast: Video Game Podcast Kinda Funny Gamescast: Video Game Podcast

We Played Star Wars Zero Company! - Kinda Funny Gamescast

Aug 11, 2026 · 58m

Summary

Lucy James and Mike Howard preview Star Wars: Zero Squadron, an XCOM-like tactical RPG set during the Clone Wars. They discuss its blend of deep strategy, permadeath, and strong narrative presentation, highlighting the customizable protagonist Hawks and the unique "Infinite Coil" enemies. The episode covers gameplay mechanics like bond-building in the hub area and mission planning, concluding with the August 27th release date.

Topics discussed

Intro: Kinetic Publishing Showcase and Sponsor Ads Star Wars: Zero Company Origins and Developer Background Story Setting, Timeline, and Character Customization Key Characters: Hawks, Trick, Cab, and Kly Recruitment, Permadeath, and The Den Hub Exploring The Den, Upgrades, and Intel Gathering Character Bonds, Cross-Training, and Mission Planning Tactical Combat Mechanics: Overwatch and Abilities The Infinite Coil Antagonists and Shadow Plague Comparison to XCOM and Release Details Sponsors and Droid/Character Customization Jedi Mechanics and Moral Choices Highs and Lows: Presentation vs. Stealth Permadeath Rules, Med Bay, and Droid Units Outro and Final Sponsor Message
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