Marvel's Wolverine Review - Kinda Funny Gamescast
Sep 10, 2026 · 1h 26m
Summary
The Kinda Funny Games crew reviews Insomniac’s new *Wolverine* game, with Tim, Jordan, and Greg all expressing disappointment despite acknowledging its high production values. They criticize the repetitive combat, linear design, and "show, don't tell" narrative, noting that the protagonist feels too kind for the character’s typical brooding persona. While praising Troy Baker’s performance, the hosts feel the game fails to capture the magic of previous Insomniac titles like *Spider-Man*, resulting in scores ranging from 5.5 to 6.5.
Topics discussed
Sponsorships: LinkedIn and Uber Eats
Intro: Fantasy football and show plugs
Wolverine review: Initial impressions and nostalgia
Wolverine review: Disappointment vs Spider-Man 2
Wolverine review: Linear design and scoring
Wolverine review: Mediocre gameplay and story
Wolverine review: Level design and character critique
Wolverine review: Liam Neeson's performance and tone
Wolverine review: Character depth and mutant subtext
Wolverine review: Universe fit and visual design
Wolverine review: Setting and aesthetic suggestions
Sponsorships: 5 Hour, Logitech, Proton, Factor, Apple
Wolverine gameplay: Comparison to Spider-Man mechanics
Wolverine combat: Parry system and ability kit
Wolverine gameplay: Roguelite elements and boss fights
Wolverine presentation: Visuals, collectibles, and patch
Wolverine gameplay: Pacing and combat alternatives
Wolverine tech: Insomniac engine and world design
Wolverine conclusion: Final scores and future outlook
Outro: Fantasy updates and final sponsors
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