We Played Marvel’s Wolverine! - Kinda Funny Gamescast
Aug 13, 2026 · 1h 2m
Summary
Greg Miller and Brad Shankar join Tim to preview Insomniac’s Wolverine, sharing mixed impressions after a two-hour demo. While praising the visceral combat and narrative depth, Greg found the experience merely "whelmed" compared to past Insomniac highs, particularly criticizing a repetitive Sentinel boss fight. They discuss the linear structure, character dynamics with Jean Grey, and customization options like costumes and nightmare trials.
Topics discussed
Sponsor: Orgain Creatine Monohydrate
Intro: Greg Miller and Brad Shankar join the show
Wolverine Preview: Setup and Demo Structure
First Impressions: Comparing to Spider-Man and God of War
Critique: The Sentinel Boss Fight
Combat Mechanics: Rage Modes and Techniques
Stealth, Downtime, and Character Interactions
Story Setup: Mr. Sinister, Trask, and Team X
Narrative Focus: Logan and Jean Grey's Relationship
Sponsor: Make Ship Porty Plushie
Collectibles: Nightmare Rooms and Suits
Customization: Suit Variants and Accessibility
Character Portrayal: Liam Hemsworth as Wolverine
Combat Depth: Spartan Kick and Player Expression
Gameplay Loop: Stealth, UI, and Violence
Game Length and Value: Linear vs. Open World
Final Thoughts, Technical Specs, and Sign Off
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