Final Fantasy Resonance Review - Kinda Funny Gamescast
Oct 20, 2026 · 50m
Summary
Tim, Greg, and Michael Hyam review Final Fantasy Resonance, an HD-2D RPG that scores 8/10 for its stunning visuals and deep turn-based combat. They discuss the game’s origins as a mobile title, praising the "Visions" system that lets players equip characters from previous Final Fantasies as job-like abilities. While noting some mid-game narrative filler, the hosts highlight the satisfying stagger mechanics and emotional character arcs, particularly for the protagonist Rain and the tactical mage Nickel.
Topics discussed
Sponsorships: LinkedIn, Gatorlite, and Toy Story Retro
Intro and banter about Michael's hair
Greg's review score and gameplay progress
Michael's review score and story impressions
Combat difficulty and the 'push back' mechanic
Visuals, cutscenes, and Brave Exvius comparisons
Gacha mechanics, filler content, and side quests
Is it a mainline Final Fantasy or spinoff?
Platform choice: Switch 2 vs PS5
Character analysis: Nickel and Fina
Character depth and voice acting
The Vision system and FFV job system evolution
Sponsorship: Toy Story Retro Roundup
Sponsorships: ProtonVPN and Apple Sports
Combat mechanics: Stagger system and elements
Vision animations and CGI integration
Vision loadouts and leveling mechanics
Language choices and specific Vision abilities
Super Chats: Cutscenes and Final Fantasy knowledge
Easter eggs and Final Fantasy references
Year-end rankings and personal connection
Music, sound design, and final thoughts
Outro and Feeding America sponsorship
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