Tim Willits Interview: Hellraiser, Jurassic Park, John Wick, & Saber's Big Game Slate
Aug 30, 2026 · 10m
Summary
At Gamescom, Gamertag Radio interviews Tim Willits, Chief Creative Officer at Saber Interactive, marking his first interview at the event. Willits discusses his transition from classic FPS titles like Doom to diverse genres, highlighting current projects such as Hellraiser, John Wick, and Jurassic Park. He emphasizes balancing franchise fidelity with core gameplay fun, noting that interactive experiences often surpass movies for fans. Willits also shares a personal story about gaming’s impact on lives and teases upcoming announcements.
Topics discussed
Sponsors: Berkeley College and Remy Martin
Intro: Tim Willits at Gamescom and his career history
Shifting from FPS to diverse genres at Saber Interactive
Developing the Hellraiser game with Clive Barker
Balancing IP fans and gamers with World War Z and John Wick
Career highlights and desire to make family-friendly games
Legacy: How games like Quake changed lives
Future announcements and favorite genres
Sponsors: Berkeley College and Mountain Creek Water Park
Sponsor: Jubilee TV
Listen ad-free on Castria