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Game Scoop! Presents: What Was the Year 2000 Like for Video Games?

May 18, 2026 · 30m

Summary

This episode explores the pivotal year 2000 in gaming, marked by the PlayStation 2’s record-breaking launch and Sega’s exit from hardware after the Dreamcast’s failure. It covers Nintendo’s struggle with the aging N64, Microsoft’s entry with the Xbox and Bungie acquisition, and PC gaming hits like Deus Ex and Diablo II. The summary highlights how this transition defined modern console wars and established enduring franchises.

Topics discussed

Sponsors: Quince, Alienware, and Progressive Introduction: The State of Gaming in 2000 PlayStation 2 Development and Third-Party Support Sega Dreamcast: Online Features and Soul Calibur Nintendo 64: Declining Sales and Publisher Frustration Game Boy Color Dominance and Metal Gear Solid EA Acquires DreamWorks Interactive Microsoft Announces Xbox and Acquires Bungie Predictions of the PC Gaming Platform's Death PC Gaming Hits: Deus Ex, Diablo II, and Soldier of Fortune The Rise of Counter-Strike and Esports Dreamcast Exclusives: Sonic Adventure 2 and Quake III E3 2000: Conker's Bad Fur Day and Perfect Dark John Romero's Daikatana: Hype and Failure Sega's Financial Struggles and NFL 2K PlayStation 2 Launch and Final Fantasy VIII Sponsors: Babbel and Mint Mobile PS2 Success: DVD Player and Sales Records Late 2000 Releases: Majora's Mask, Shenmue, and FFIX PopCap Founded and Sega Exits Hardware Market Conclusion: Tony Hawk, Sales Stats, and Final Thoughts
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