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Marvel's Wolverine | Fully Ramblomatic

Sep 30, 2026 · 6m

Summary

The host delivers a scathing review of Marvel's Wolverine, arguing that the game's mixed reception stems from its failure to capture the character's essence. He criticizes the title for being a tedious, linear "ghost train" filled with repetitive hack-and-slash combat and meaningless quick-time events. The review highlights the lack of an open-world structure and the dull, grunting portrayal of Logan, concluding that the game is a boring, formulaic AAA product that ultimately "sucks ass."

Topics discussed

Toy Story 5 streaming on Disney+ American Horror Story 13 on Hulu Confusion over Marvel's Wolverine reception Why Wolverine is a poor video game hero Plot summary: Team X and Nathaniel Essex Jean Grey and the lack of open world Glimpses of open world design in Tokyo The 'ghost train' linear gameplay structure Broken Quick Time Events and button mashing Generic combat waves and enemy AI Hack and slash mechanics and boss fights Nightmare Doors and AAA formula criticism Wolverine is a boring character in-game Sign-off
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