Can Activision save Halo? + Control Resonant & Ace Combat 8 review discussions | FPS #105
Sep 26, 2026 · 2h 27m
Summary
The hosts discuss the overwhelming September/October game release schedule, highlighting titles like Control Resonant and A Lot of Dawnwalker. They analyze major industry news, including Xbox's "reset" involving layoffs and the closure of Ninja Theory, as well as Activision taking over the Halo franchise. The episode also covers Bungie's commitment to Destiny's future, specifically their decision to unvault previously removed content to rebuild community trust.
Topics discussed
Sponsor: LinkedIn Ads and marketing metrics
Intro: The busy September/October game release schedule
Personal updates: Weekend plans and Control Resonance
Xbox studio resets and the fate of Bleeding Edge
Halo franchise concerns and Microsoft's management issues
Obsidian, Bethesda, and the Fallout movie delay
Sony's strategy, Japan Studio closure, and PR tactics
Destiny 2: Layoffs, content vaulting, and community fracture
Bungie's new leadership and the Paul McCartney song
Sponsor: Raycon Everyday Earbuds
Control Resonance: Story, characters, and narrative structure
Control Resonance: Open world design and movement mechanics
Control Resonance: Accessibility, combat, and Game of the Year potential
User question: Marathon race day episode plans
Gamescom recap: Atmosphere and community interactions
Cyberpunk 2077 demo controversy and character choices
Fire Emblem: Fortune's Weave vs. Engage combat styles
Ace Combat 7: Mission design, music, and accessibility
Resident Evil Village movie review and upcoming releases
Diablo 5, StarCraft 2, and World of Warcraft: Forever
User question: Gaming audio, Beck music, and George Lucas
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