Friends Per Second Friends Per Second

Can Activision save Halo? + Control Resonant & Ace Combat 8 review discussions | FPS #105

Sep 26, 2026 · 2h 27m

Summary

The hosts discuss the overwhelming September/October game release schedule, highlighting titles like Control Resonant and A Lot of Dawnwalker. They analyze major industry news, including Xbox's "reset" involving layoffs and the closure of Ninja Theory, as well as Activision taking over the Halo franchise. The episode also covers Bungie's commitment to Destiny's future, specifically their decision to unvault previously removed content to rebuild community trust.

Topics discussed

Sponsor: LinkedIn Ads and marketing metrics Intro: The busy September/October game release schedule Personal updates: Weekend plans and Control Resonance Xbox studio resets and the fate of Bleeding Edge Halo franchise concerns and Microsoft's management issues Obsidian, Bethesda, and the Fallout movie delay Sony's strategy, Japan Studio closure, and PR tactics Destiny 2: Layoffs, content vaulting, and community fracture Bungie's new leadership and the Paul McCartney song Sponsor: Raycon Everyday Earbuds Control Resonance: Story, characters, and narrative structure Control Resonance: Open world design and movement mechanics Control Resonance: Accessibility, combat, and Game of the Year potential User question: Marathon race day episode plans Gamescom recap: Atmosphere and community interactions Cyberpunk 2077 demo controversy and character choices Fire Emblem: Fortune's Weave vs. Engage combat styles Ace Combat 7: Mission design, music, and accessibility Resident Evil Village movie review and upcoming releases Diablo 5, StarCraft 2, and World of Warcraft: Forever User question: Gaming audio, Beck music, and George Lucas
Listen ad-free on Castria