Forever Exiled After Dark Forever Exiled After Dark

After Dark 364: We Forgot About Filters!?

Oct 4, 2026 · 52m

Summary

Hosts Justin and Tyler discuss their daily lives, including a son’s DNF of The Silmarillion and a daughter’s new interest in cross country. The conversation shifts to Path of Exile 2, where they analyze the beta experience and express nervousness about the upcoming launch. They debate specific game mechanics, criticizing the Ascending system and map portal design while praising the in-game descriptions. Finally, they propose hypothetical changes, such as adding a universal merchant and creating more exciting unique items.

Topics discussed

Intro and personal updates: reading and chores Discussing book spoilers and dungeon crawler covers Kids' sports: cross country and football stories Logan's soccer experience and group sports Path of Exile 2: Ascending, classes, and beta thoughts Skill gems, XP, and in-game description features Campaign mechanics: respawns, portals, and defense Critique of Ascending and non-combat gameplay Earning Ascendancy points and market dynamics UI customization: overlays, quests, and branches Resist penalties and damage mitigation numbers GGG development history and master missions Feature requests: inspecting items and Ziggy D Unique items and build diversity in PoE 2 Loot filters: necessity and UI usability issues Debate on GGG's stance on loot filters Outro and final thoughts on the episode
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