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Why Is Marvel's Wolverine Breaking the Internet? | Firelink Podcast

Sep 18, 2026 · 1h 25m

Summary

The hosts discuss the recent layoffs at indie studio Heart Machine, reflecting on the challenges of sustaining a studio after a hit like Hyper Light Drifter. They also cover Hideo Kojima’s new Xbox-exclusive project, noting the casting of Bill Skarsgård and Charlie Frazier. The main segment focuses on the release of Insomniac’s Wolverine, where the team debates the game’s quality against the backdrop of growing frustration with Sony’s recent corporate decisions and formulaic first-party titles.

Topics discussed

Sponsor and show introduction Nick's Calgary trip and games media talk Hideo Kojima's new project and casting news Street Fighter movie and novelty popcorn buckets Resident Evil movie review and adaptation style Marvel vs. Capcom and Smash Bros. movie speculation Viewer questions and Insomniac Studios discussion Heart Machine layoffs and studio identity crisis Marvel's Wolverine gameplay and cutscene criticism Sony's formulaic approach and fan backlash Game development budgets and console generation fatigue One Piece anime and personal grooming updates Wolverine fail states and post-launch changes Game of the Year contenders and Oni Mura Oni Mura gameplay depth and difficulty curve Lanterns podcast and Vampire game mechanics Vampire game time system and story decisions Moonlighter 2 and retro aesthetic critique X-Men '97 Season 2 and DC's Manhunters Puzzle games, Fire Emblem, and upcoming streams
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