Why Is Marvel's Wolverine Breaking the Internet? | Firelink Podcast
Sep 18, 2026 · 1h 25m
Summary
The hosts discuss the recent layoffs at indie studio Heart Machine, reflecting on the challenges of sustaining a studio after a hit like Hyper Light Drifter. They also cover Hideo Kojima’s new Xbox-exclusive project, noting the casting of Bill Skarsgård and Charlie Frazier. The main segment focuses on the release of Insomniac’s Wolverine, where the team debates the game’s quality against the backdrop of growing frustration with Sony’s recent corporate decisions and formulaic first-party titles.
Topics discussed
Sponsor and show introduction
Nick's Calgary trip and games media talk
Hideo Kojima's new project and casting news
Street Fighter movie and novelty popcorn buckets
Resident Evil movie review and adaptation style
Marvel vs. Capcom and Smash Bros. movie speculation
Viewer questions and Insomniac Studios discussion
Heart Machine layoffs and studio identity crisis
Marvel's Wolverine gameplay and cutscene criticism
Sony's formulaic approach and fan backlash
Game development budgets and console generation fatigue
One Piece anime and personal grooming updates
Wolverine fail states and post-launch changes
Game of the Year contenders and Oni Mura
Oni Mura gameplay depth and difficulty curve
Lanterns podcast and Vampire game mechanics
Vampire game time system and story decisions
Moonlighter 2 and retro aesthetic critique
X-Men '97 Season 2 and DC's Manhunters
Puzzle games, Fire Emblem, and upcoming streams
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