Lead the Way | Critical Role | Campaign 4, Episode 35 Part 1
Sep 24, 2026 · 1h 50m
Summary
The party rescues fairies from poachers and transports them to a hidden glade near Dolmachi to save the dying dryad Hawthorne. They establish a new sanctuary protected by a dragon and local allies, while looting the enemy camp for resources. On the return journey, the group discusses their diverging motivations and confronts a hostile gnome at Albed’s cottage, where the Black Rabbits prepare for battle.
Topics discussed
ZocDoc sponsorship
Monopoly sweepstakes and show intro
Beacon TV ad and episode announcements
Merch: Heroes of Ahriman chibi pins
Merch: Thimble crossbody bag
YouTube Premium sponsorship
Monopoly sweepstakes and scene transition
Landslide on King's Highway recap
Encounter with Sallow and the Creed
Hawthorne's hair and Rainbloom's warning
Cavern entrance and dragon warning
Feyfolk alliances and Creed infiltration
YouTube Premium ad (Sean Evans)
Monopoly sweepstakes and undead protection
Sallow's farewell and crystal ball
Journey back via Miller's Road
Skinner's confrontation and nat 20
Bix and Zubri's aging and pain
Reeds growing and lake hazards
Cold iron and stolen canisters
Crystal ball history and fey ties
Character banter and impulsive actions
Bolaire's priestly complaints
War strategy and personal freedom
Theater metaphor and ally trust
Arrival at cottage and black rabbits
Combat with crossbow-wielding intruder
Pimley's identity and past tryst
Smuggler reputation and de-escalation
Pimley in the box and interrogation
Moon crystal size and philosophical talk
Shadow souls and gear list
Thimble's return and Pimley's nephew
Blix introduction and Dolmachiar heat
Shadow magic and tailors' secrets
Shadow shipments to Venatus
Fae-Lovars vs Halevars dynamics
Stewards of passage and boogeyman role
Veil crossing and Julian's girlfriend
Julian's plea and Pimley's departure
Episode conclusion and Part 2 teaser
Monopoly sweepstakes outro
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