Critical Role Critical Role

Masks in the Round | Critical Role | Campaign 4, Episode 40 Part 1

Oct 29, 2026 · 1h 56m

Summary

In this Critical Role episode, the party navigates a chaotic assassination attempt on Wikander Halovar during a public performance at the Hallowed Round. The players engage in a high-stakes tactical battle against assassins and the villain Zabani, utilizing creative spell combinations like Alter Self and Hold Person to protect their allies. As the combat concludes, the group successfully captures the assassins alive while Azune maintains a disguise to cover for Wikander, setting the stage for the aftermath of the incident.

Topics discussed

Sponsored segment: Eczema treatment Sponsored segment: Lowe's Black Friday deals Episode intro and Beacon membership promo Recap and start of battle in the theater Invisibility and arrival of Revolutionary Council Chaos in the theater and magical effects Initiative round and player banter Announcements: Walkabouts and Rock Beasts game Sponsored segment: SimplySafe cameras Assassin tactics and player combat actions Arrest order and Hold Person spell Combat resolution and Quickened spells Alter Self and mirror image deception Disguise as Wick and retreat up stairs Hal's speech to the crowd and council bargain Council orders and incoming attacks Magpie guards and Bardic Inspiration Assassin movement and Herondus' counter Healing spell and Murray's turn Sponsored segment and combat continuation Attack rolls and short bow range discussion Quickened Sorcerous Burst and force damage Permission for magic and counter-spells Assassin escape and final initiative turn Longstrider and reading lips of the assassin Disguise as Wick and approach to family Deception check and Counter-Spell duel Transition to the Tower of Chained Celestials Planar effects and exhaustion in the caldera Healing spell and memory of Sul Rekshi's orders Spirit choice and staying by Tyranny's side Religion check and observing the chained celestials Confronting the demons and pain description Exploring the tower and flying with wings Acrobatics check and Constitution save Entering the gargoyle-filled chamber Player banter and entering the demon's lair Climbing the organic tunnels and meeting the demon Deception check and revealing the tongue Clarifying Sul Rekshi's instructions Demon's questions and Tyranny's status Tyranny's release and Nick Falcon's role Banishment spell and surface thoughts Detect Thoughts and final sponsored segment
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