Critical Role Critical Role

CONTROL Resonant One-Shot

Sep 29, 2026 · 3h 28m

Summary

In this Critical Role one-shot, the cast plays as FBC employees trapped in a safe room after a mysterious explosion in the Oldest House. The group, including a scientist, a ranger, and an HR executive, navigates the ruined Panopticon to find a missing director. They encounter surreal anomalies, such as a light switch that transports them to a school, while dealing with the Hiss and strange environmental hazards.

Topics discussed

Sponsor: ZocDoc Introduction and player introductions Setting the scene: The Oldest House Waking up in the safe house Assessing injuries and the situation Character actions and initial exploration Discussing the explosion and altered items Searching the safe house for supplies Discovering bodies and finding a med kit Dealing with the aftermath and moving out Navigating the damaged hallway and bridge Character banter and vendor relations Crossing the bridge to the hallway Entering the school-like environment Exploring the classrooms and finding Auti The principal's office and period two Searching the teacher's desk and period three Examining the book and finding bleach Testing the containment sector and exploring Transition to the exterior and sponsor break Sponsor: Whole Foods Market Combat begins: Connor attacks the group Fighting the Hiss-infected juggernaut Intense combat rolls and damage Using abilities and gaining fear Critical hits and stress management Teamwork and martial arts intervention Tag team attack with barcode scanner Final blows and severe damage Defeating the juggernaut Aftermath and checking for injuries Exiting the building and finding beer Exploring the warped city streets Meeting FBC agents and discussing the situation Walking through the transformed block Interacting with the Atlantis Cafe Receiving supplies and a teddy bear Choosing weapons and leaving the cafe Sponsor: ZocDoc and Monopoly Exploring the alley and finding a heater Navigating the layered dimensions Entering the sewer-like area Encountering spore-infected dogs Combat with the dog creatures Using the lunchbox and laser Defeating the dogs with a pickleball serve Exploring the repeating buildings Examining the wristwatch and Guy The magic eight ball appears Running through the Empire State Building Gravity shifts and breaking through glass The eight ball goes dormant Exiting the building and checking damage Blue light on Willie and scaffolding Attack by the scaffolding entity Final combat and pink mist Bryce's final wish and coffee Surviving the rain and meeting up Sponsor: ZocDoc
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