Enterprise XR Done Right: Believable AI Avatars, Synthetic Humans & the Future of Immersive Training
Jul 31, 2026 · 30m
Summary
Ashley Coffey interviews Kinameric founders Lucky and Ash Gobindrom on merging AI and XR for measurable enterprise outcomes. They discuss their "believable synthetic humans" technology, which uses LLMs to create realistic avatars for training and sales. The brothers highlight their upcoming Spatial Studio, a no-code tool empowering teams to build immersive experiences. They also explore the shift from novelty-driven demos to outcome-focused solutions in the metaverse.
Topics discussed
Sponsor: Grow Therapy and summer mental health
Intro: Lucky and Ash from Kinameric
Kinameric's origins in mobile and VR
AI gives XR a brain, XR gives AI a body
Believable synthetic humans for training
Enterprise XR: Outcomes over shiny objects
Human-centered design and iterative execution
Case study: Accenture's VR onboarding
Future plans: Self-serve platformization
Launch: Spatial Studio authoring environment
Spatial Studio use cases: Retail and marketing
Brothers building Kinameric together
Working dynamics as brothers
Childhood inspiration and entrepreneurship
Navigating the spatial computing hype cycle
Marketing activations: NBA and synthetic avatars
10-year vision: Rehearsing reality
Consumer preference for chatbots over humans
The future of multimodal AI in XR
Outro and social media handles
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