BX Brew BX Brew

Home Alone Halflings | B/X D&D Actual Play

Sep 6, 2026 · 2h 28m

Summary

In this episode of BX Brew, the group plays through the multi-module campaign "Bar Maze" using 1981 BX rules. The party explores a halfling burrow, clearing rooms, checking for traps, and searching for secrets while managing their dwindling oil supply. They encounter a collapsed mound and hear goblinoid voices approaching from the woods, prompting the group to take defensive positions on the high ground. The session also features casual banter about the audiobook "19Q4" and the Star Wars Obi-Wan series.

Topics discussed

Show intro and jingle Module Madness and adventure site roll Setting goals and character stat blocks Character adjustments and equipment checks Party formation and arrow inventory Mapping the barn and stables area Exploring the corridor and walking backwards Searching for traps and kicking doors Investigating the burnt room and tinnitus Listening at doors and audiobook digression Clearing the site and monster checks Digging out the mound and cat interruptions Hearing voices and Star Wars digression Ambush setup and hiding in the woods Encounter with goblins and diplomacy D&D trivia questions and digging logistics Orc ambush and casting sleep spell Retreat and preparing for the next door Entering the room with wrapped figures Combat with the undead and session wrap-up
Listen ad-free on Castria