Boss Booze | B/X D&D Actual Play
Sep 27, 2026 · 2h 11m
Summary
In this episode of BX Brew, the party uses 1981 Basic D&D rules to clear a goblin layer in a multi-module campaign. After discovering an uneasy truce between the goblins and a rival hobgoblin clan, the players devise a sabotage plan to poison the hobgoblins' stolen brandy. The group leaves the cave to forage for deadly mushrooms, successfully gathering enough toxin to execute their devious scheme against the "Black Eyes."
Topics discussed
Intro: 1981 D&D rules and module selection
Mapping the dungeon and preparing retainers
Spell mechanics and marching order
Chat: Food, beans, and hot peppers
Approaching the goblin cave entrance
Checking for traps and secret entrances
Exploring the first rooms and bones
Encounter with goblin guards and negotiation
Goblin lore: Hobgoblin truce and layout
Combat: Fighting the goblin guards
Dealing with goblins and planning poison
Finding poisonous mushrooms in the wild
Chat: Amanita mushrooms and desert plants
Poisoning the goblin wine and food
Looting the storeroom and hiding barrels
Searching for secret doors and leaving
Return to town and next morning prep
Returning to cave and finding bodies
Battle: Hobgoblins breach the barricade
Combat: Archers and melee fighting
Finishing the fight and morale checks
Looting the final room and bodies
Quiz segment and episode outro
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