Between Wolverine & Tokon, Marvel Fans With PS5s Are Eatin' Good This Fall - Beyond 956
Aug 13, 2026 · 1h 11m
Summary
IGN hosts Max Scoville, Brian Altano, and Mitchell Saltzman discuss hands-on impressions of Insomniac’s upcoming Wolverine game, praising its parry-focused combat, rage mechanics, and linear pacing. They also review Marvel Rivals Fighting Souls, highlighting its robust training tools, four-versus-four tag system, and deep fighting game community references. The episode covers gameplay details, character dynamics, and the potential for these titles to define the current PlayStation generation.
Topics discussed
Sponsor: Quince wardrobe refresh and home goods
Intro: Host Max Scoville and guest injury update
Wolverine hands-on: Tutorial and claw mechanics
Sponsor: Chubbies shorts for summer
Wolverine combat: Rage system and healing factor
Wolverine movement: Agility, stealth, and exploration
Wolverine world: Linear structure and character focus
Wolverine gameplay: Team-ups and skill tree depth
Wolverine details: Boss fights, costumes, and skins
Wolverine verdict: Story potential and replayability
Marvel Rivals review: Mechanics and tag team system
Marvel Rivals: Campaign, visuals, and PC performance
Industry talk: Black Ops 2 sales and PS3 ports
Outro: Classic Marvel games and Discord shoutout
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