XR: Virtually here
Jan 14, 2026 · 43m
Summary
Hosts Tor Norbye, Chad Haas, and Romain Guy welcome Diego Perret and Patrick Fuentes to discuss Android XR’s Developer Preview 3. They explore new form factors like standalone XR headsets, transparent XR glasses, and monocular AI glasses, highlighting the Jetpack Compose Glimmer toolkit for additive displays. The episode covers updated tooling, including specialized emulators and layout inspectors, while offering design guidance for adaptive UIs and spatial features like orbiters.
Topics discussed
Introduction and Android XR overview
Defining XR, VR, AR, and pass-through technology
New form factors: XR glasses and AI glasses
Jetpack Compose Glimmer for high-density displays
Spatialization of 2D UI into 3D environments
Hardware architecture and processing models
Emulator updates and Layout Inspector challenges
Simulating hand tracking and 3D environments
Orbiters and adaptive UI patterns
App examples: YouTube and video editing
Integrating Gemini AI with app functions
Available hardware and brand partners
Getting started with GLTF and 3D models
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